Re: Papervision3D Digest, Vol 58, Issue 1

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Re: Papervision3D Digest, Vol 58, Issue 1

Jim Deehr
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Jim Deehr

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>Today's Topics:
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>   1. PV3D's coordinate system is wrong (Omer Hassan)
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>Message: 1
>Date: Mon, 1 Aug 2011 02:26:05 +0500
>From: Omer Hassan <[hidden email]>
>To: [hidden email]
>Subject: [Papervision3D] PV3D's coordinate system is wrong
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>The cross product of a unit vector along x-axis and a unit vector along
>y-axis should be equal to a unit vector along the z-axis. To satisfy this
>rule, I think PV3D's z-axis should point out of the screen or y-axis should
>point downwards.
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>End of Papervision3D Digest, Vol 58, Issue 1
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