Re: Papervision3D Digest, Vol 49, Issue 29

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Re: Papervision3D Digest, Vol 49, Issue 29

Codejockey1
I don't normally get involved in conversations like this but I feel like stirring the pot today.

What is the browser penetration of Unity3D vs Flash?  Microscopic.  Is Unity3D on any set-top boxes?  Blackberry devices?

Adobe Flash is poised to revolutionize gaming once again by enabling us developers to give some incredible 3D experiences.  Is Molehill missing some tool and language support?  Certainly!  Is Unity a couple versions ahead?  For sure!  But remember people, all we have seen is a Beta.  I sat in the Max session where they explained what they're doing with it, and they're reaching out to developers for guidance.  Adobe is in the development tools business, and they know that without strong tool support adoption of the 3D capabilities will be minimal.

I get it, Unity3D is a great toolset but it serves such a small set of use cases.  Also, its just another plugin that my mom or any other non-technical person is going to bail on installing because they don't know why they need it.

Look I'm not an Adobe fanboy, but what I saw was very impressive and I'm looking forward to creating 3D experiences with Flash that can reach 98% of all browsers plus mobile, tablets, and TV boxes.

Just my $.02.  Insert Flame War here...



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Re: Papervision3D Digest, Vol 49, Issue 29

tomsamson
I thought most points were cleared now that various list members stated their view, but man, this line of yours:

"Adobe Flash is poised to revolutionize gaming once again by enabling us developers to give some incredible 3D experiences"

Have you picked that up right from the Adobe PR department or was that your own invention? (i seem to remember a pretty similar and similarly laughable line on their labs page).
Like, seriously man, follow John´s suggestion and check out unity or some of the other alternatives or just don´t say things like those, it seriously makes you look quite uninformed/ bad/ like a marketing toy.
Then again, rereading your whole comment again, hm, you must really be living in Adobe PR dreamland.

Show me those 98% of the browsers, mobiles etc  flash runs great on (and by great i don´t mean "for flash" but great as in, one can run the same kind of stuff on that device when made with flash as when made with other alternative middleware/options/tools). The real percentage is very low besides on high end desktops.

And yeah, sorry, but you´re really asking for flamewar when you pick up marketing lines which are nothing more than  lies and an insult to everyone actually doing things with all those competing technologies for years, unlike Adobe who are talking about revolutionizing things again. Talking is easy, but actually really getting there with a usable product that really revolutionizes things, well, they haven´t done that in a while.
And now coming more than 5 years late to the party, with some api which still leads to way inferior results, no ide, no framework, right now really nothing when compared to the compeition and then talking as if they´re about to invent the wheel wheneveryone else is driving around with fine cars for a while, man, dunno, that´s really a whole new level..

On Oct 28, 2010, at 7:20 PM, T. Michael Pardon wrote:

I don't normally get involved in conversations like this but I feel like stirring the pot today.

What is the browser penetration of Unity3D vs Flash?  Microscopic.  Is Unity3D on any set-top boxes?  Blackberry devices?

Adobe Flash is poised to revolutionize gaming once again by enabling us developers to give some incredible 3D experiences.  Is Molehill missing some tool and language support?  Certainly!  Is Unity a couple versions ahead?  For sure!  But remember people, all we have seen is a Beta.  I sat in the Max session where they explained what they're doing with it, and they're reaching out to developers for guidance.  Adobe is in the development tools business, and they know that without strong tool support adoption of the 3D capabilities will be minimal.

I get it, Unity3D is a great toolset but it serves such a small set of use cases.  Also, its just another plugin that my mom or any other non-technical person is going to bail on installing because they don't know why they need it.

Look I'm not an Adobe fanboy, but what I saw was very impressive and I'm looking forward to creating 3D experiences with Flash that can reach 98% of all browsers plus mobile, tablets, and TV boxes.

Just my $.02.  Insert Flame War here...


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