The character has a basic animation, just move its head, its fingers and turn back.
The issue is that when I move the marker, first the scene without
the character moves and then the character moves; please see another
image to understand me: www.inkframe.com/stuff/modelMove.jpg
We have tried some solutions, like group the model, link the
character to the chair, load two differents models, but nothing works.
We are using Papervision3D and FLARToolKit (not FLARManager) and OpenCollada to export the 3D Model.
We have tried QuadrantRenderEngine too, but it is so slow.
In FLARToolKit mailing list Makc said to me that is a PV3D issue, because FLARToolKit just let me use the markerm and PV3D give me the code to load the 3D Model as DAE.
only thing that comes to our minds is that character has 3000 polygons
and the rest 500, so is so hard to the render engine move all at the
same time, and is easy move first the objects with 500 polygons and then
the objects with 3000 polygons.